Black Myth: Wukong features over 80 bosses, making it feel like a boss rush game. While most early-game bosses are relatively easy to beat, the difficulty ramps up as you advance further. However, one boss that notably challenges you right from the start is the Wandering Wight.
Many players would think that the game would slowly ease you into proceedings before hitting you with a huge difficulty spike. But players who haven’t got a good grasp of their skills early on might have a hard time encountering this beast and other advanced bosses. Wandering Wight is a tanky enemy with lethal movesets that can take you down swiftly if you underestimate them.
However, you can dominate this early-game boss if you analyze his attack patterns and use the right strategies.
Preparation For The Fight
First of all, everyone should know that the Wandering Wight isn’t a mandatory boss, and you can skip him if you want to. However, defeating this beast can significantly boost your confidence as you’ll be facing way tougher bosses ahead.
Before taking on the Wandering Wight, ensure you’re well-prepared and properly equipped. Although you’ll have limited gear for this early-game boss, you can still use a few key strategies to improve your chances of success against this sturdy boss. Here’s a suitable build to tackle the Wandering Wight Boss:
As the fight with Wandering Wight occurs early in the first chapter, you won’t have a lot of items in your arsenal. The Red Tides transformation spell is invaluable when facing the Wandering Wight boss, so it is better to claim it before facing the beast.
You can get the transformation spell near the same area where you fight Wandering Wight. Instead of going straight from the shrine, simply head left, cross the bridge, and continue forward. As soon as you hear a voice, follow it as it will lead to Guangzhi. You can take up a short battle with him and obtain the spell.
To defeat Guangzhi effectively, watch out for his spinning slash combos and counter with quick and short attacks. Keep your distance and tackle his ranged attacks by either dodging or sprinting around the area.
You can use a heavy-focus attack to counter his spinning combo and cast Immobilize to deal damage when he’s defenseless.
After defeating Guangzhi, you’ll gain the Red Tides transformation spell, allowing you to use defeated chiefs’ abilities.
How To Defeat Wandering Wight
Once you’re all geared up, approach the boss and begin the battle. The boss might initially seem calm and an easy target, but his claps can put you to sleep if you’re not cautious enough.
The Wandering Wight’s attacks are diverse and require different strategies to counter. Attacks like Run And Clap and Ground Slams are straightforward strikes. You can counter them by dodging to the sides or creating some distance.
The boss also tries to catch you off guard with cunning moves like Swipe and Shuffle Combo in which he lowers himself and sweeps his hands in a wide arc. To avoid this, either back away or dodge behind him to stay clear of his range.
Another dangerous move is the Headbutt in which the Wight pulls his head back before slamming it forcefully into the ground. To avoid this quick attack, you have to react swiftly and dodge back as soon as you see his head movement.
In addition to the close-range strikes, Wight can also deal with ranged attacks in which he leans back and releases a powerful glowing blast. You can dodge the beam by diving left or right after noticing the glow.
While dodging his quick-paced and heavy attacks, make sure to land some combos and quick blows whenever you see an opening. As you get the chance, make sure to use the immobilize spell and throw in a light combo along with a heavy attack. Make the most out of Wight’s dazed state and cast heavy strikes before letting him recover.
These strategies will allow you to take a chunk of the boss’s health. After getting the beast’s health below 50 percent, it is recommended to use the Red Tides spell. As this will effectively make you invulnerable for a large portion of the fight, and may even see you through to the end.
At this point, stick with the normal strikes while dodging and landing heavy attacks whenever you see an opening. Continue this strategy until you bring the beast down.
Rewards From The Boss Fight
Once you take down the sturdy beast, you get the following rewards:
If you take on the Wandering Wight as soon as you encounter them and defeat them, you won’t have the ability to absorb spirits, so continue through the chapter, and then loop back when you meet the NPC that provides this ability.
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