This week’s Clan Wars in Clash Royale has already begun, and the weekly rotation has brought us the Triple Elixir Battle as the special event. As the name implies, the match will begin with both players having a 3x Elixir production rate, allowing you to deploy more troops in a set time.
Clash Royale: Best Decks For Boost Fields Event
What if we remove the river from the battlefield?
As you can imagine, it won’t take long for the battlefield to turn into a mess once the game begins, but the player who controls the situation better will likely emerge victorious. So, it is important to have some sneaky units in your squad that can deal damage from a far, while also adding some spells to destroy the opponent’s ranged units.
Best Decks For Triple Elixir Battle In Clan Wars
Since Clan Wars battles are one-off challenges, you really need to be careful with how you deploy your troops, as a single mistake will give your opponent an Elixir advantage. So, it’s always important to look at how your enemy positions its troops and send your major damage dealers in a route that could face the least resistance.
Giant And Lumberjack Deck
- Giant (Elixir 5)
- Magic Archer (Elixir 4)
- Lumberjack (Elixir 4)
- Elixir Collector (Elixir 6)
- Barbarian Barrel (Elixir 2)
- Arrows (Elixir 3)
- Cannon (Elixir 3)
- Tombstone (Elixir 3)
- Average Elixir Cost: 3.8
This deck features an incredible defense. With three structures in your deck, you can make your side of the battlefield look like a nightmare for the opponent. You’ll want to start small by building Cannons and Tombstones at your side, and make sure to distract enemies from those buildings by deploying a Giant and covering it with a Magic Archer. Next, you’ll want to build yourself an Elixir Collectors, which will help you gain a significant Elixir Advantage over your opponent.
You are highly suggested to save your Arrows to use against possible Firecrackers, Princess, Dart Goblins, or spam units.
Goblin Drill And Poison Deck
- Bomber (Elixir 2) [Evolution Spot]
- Poison (Elixir 4)
- Goblin Drill (Elixir 4)
- Battle Healer (Elixir 4)
- Zappies (Elixir 4)
- Bomb Tower (Elixir 4)
- Electro Wizard (Elixir 4)
- Guardians (Elixir 3)
- Average Elixir Cost: 3.6
As the name of the deck reveals, you will always need to deploy poison and Goblin Drill on the opponent’s crown tower. This is quite an effective move as Poison will get rid of any possible defense that could kill the goblins, while gradually damaging the tower itself.
Bomb Tower is an important piece of defense here, as you will always need to have one on your side to avoid rushing troops from reaching your crown towers. Guardians and Zappies are also other great defensive units to slow down any upcoming pushes from the enemies.
Battle Healer and the Bomber, on the other hand, will serve as your attacking duo, supporting the Poison and Drill process we explained earlier.
Golden Knight And Firecracker Deck
- Firecracker (Elixir 3) [Evolution Spot]
- Knight (Elixir 3)
- Tesla Tower (Elixir 4)
- Bats (Elixir 2)
- Royal Ghost (Elixir 3)
- Golden Knight (Elixir 4)
- Fireball (Elixir 4)
- Dart Goblin (Elixir 3)
- Average Elixir Cost: 3.3
While this deck might be a little bit fragile in defense (as Tesla Tower have very little effect when facing a multitude of units), as it has a lower average Elixir, you will be able to deploy more units for an offensive push.
Golden Knight plays a crucial role here in opening up the path for Knight and Royal Ghost. Since the battlefield will host a lot of units, Golden Knight’s special ability will come in handy, dealing a significant amount of damage to most of the opposing units and helping your support troops to invade more easily.
Fireball is another great tool for crown control, especially for countering Firecrackers. Dart Goblin, on the other hand, should always be placed behind your attacking options to deal damage without getting shot.
Prince And Musketeer Deck
- Valkyrie (Elixir 4) [Evolution Spot]
- Prince (Elixir 5)
- Minions (Elixir 3)
- Musketeer (Elixir 4)
- Mini Pekka (Elixir 4)
- Freeze (Elixir 4)
- Wizard (Elixir 5)
- Skeleton Giant (Elixir 6)
- Average Elixir Cost: 4.4
This one is a completely offensive deck as you have no structures to stop the opponent from rushing into your side of the battlefield. That being said, Minions and Valkyrie can control the crowd at your side to a degree, along with Wizard.
However, when it comes to the attack, a duo of Skeleton Giant and Prince could ruin anything quite fast, especially if you have Freeze ready to be deployed to get rid of any possible spam units or stop tough structures like Inferno Tower.
Despite having a low fire rate, Musketeer can also cover the duo effectively to keep them secure from a possible Inferno Dragon or an Electro Dragon.
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