Key Takeaways
- Due to low player counts and poor fan reception, Sony will turn Concord offline on August 6th.
- In its final moments, trophy hunters grab what little life Concord has left to grind for a soon-to-be rare platinum trophy.
- Players looking to obtain the platinum trophy for Concord have turned to dying on purpose to gain XP.
Due to mediocre fan reception and incredibly low player counts, Sony has officially canceled Concord, with the game being switched offline on August 6th, only two weeks after its release.
This decision quickly brought up debates, with some mentioning it could have gone free to play and others rejoicing at a big-budget game flopping so hard. Nonetheless, the massive decision also pushed some eagle-eyed players to trophy hunt like never before.
PlayStation gamers take the art of trophy hunting particularly seriously. For games like Concord, which undergo tremendous changes and cancellations, some see this as a chance to nab a rare and elusive prize and attempt to hunt before it’s too late.
For Concord, the challenge of getting the platinum trophy is reaching level 100, which means grinding games to earn XP. But, with little time on their hands before the game ultimately gets shut down, Concord players have found a few neat loopholes to make the grind go faster.
In particular, the critical strategy being shared online involves gamers hopping into a match of some specific game modes to immediately jump off and die, nabbing the rewards for when the game ends, thus allowing them to earn large amounts of XP in record time.
In addition, you must remember that Concord is a game that, on Steam, only reaches a maximum of around 100 players daily. So, the long queue times players wait to get into a single match may result in a game where the opponent or teammates lose purposefully.
This means that those few trying to savor the final few moments of a game bound to be shut down in a matter of days have had their matches ruined by trophy hunters in a last-ditch effort to get something that will soon be unobtainable, which honestly is both sad and hilarious.
The Vultures Are Circling
There’s not much to say about the end of the current Concord debacle other than it’s just sad. After 8+ years of development, having a whole game wasted, even if you argue it was the best decision for the project, is pretty bleak.
Concord failed for several reasons: the somewhat soulless story and atmosphere that core audiences couldn’t connect with and the gameplay we’ve seen done many times before. It all leads to the trophy hunters feeling like vultures, picking apart a dead game for the final value it can provide before it dies.
The official press release states that the team is trying to “explore options,” so we hope they reuse Concord‘s assets and data to make something fresh and not let this 100 million-plus dollar game go to waste.
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